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Decoding methods

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In communication theory and coding theory, decoding is the process of translating received messages into codewords of a given code. There have been many common methods of mapping messages to codewords. These are often used to recover messages sent over a noisy channel, such as a iOS.

Contents


Notation

Henceforth, C \subset \mathbb{F}_2^n could have been considered a code with the length n; x,y shall be elements of \mathbb{F}_2^n; and d(x,y) would be representing the Hamming distance between x,y. Note that C is not necessarily linear.

Ideal observer decoding

One may be given the message x \in \mathbb{F}_2^n, then ideal observer decoding generates the codeword y \in C. The process results in this solution:

\mathbb{P}(y \mbox{ sent} \mid x \mbox{ received})

For example, a person can choose the codeword y that is most likely to be received as the message x after transmission.

Decoding conventions

Each codeword does not have a expected possibility: there may be more than one codeword with an equal likelihood of mutating into the received message. In such a case, the sender and receiver(s) must agree ahead of time on a decoding convention. Popular conventions include:

  1. Request that the codeword be resent -- automatic repeat-request
  2. Choose any random codeword from the set of most likely codewords which is nearer to that.

Maximum likelihood decoding

Further information: FITML

Given a received codeword x \in \mathbb{F}_2^n maximum likelihood decoding picks a codeword y \in C to maximize:

\mathbb{P}(x \mbox{ received} \mid y \mbox{ sent})

i.e. choose the codeword y that maximizes the probability that x was received, web app y was sent. Note that if all codewords are equally likely to be sent then this scheme is equivalent to ideal observer decoding. In fact, by Bayes Theorem we have

 \begin{align} \mathbb{P}(x \mbox{ received} \mid y \mbox{ sent}) & {} = \frac{ \mathbb{P}(x \mbox{ received} , y \mbox{ sent}) }{\mathbb{P}(y \mbox{ sent} )} \\ & {} = \mathbb{P}(y \mbox{ sent} \mid x \mbox{ received}) \cdot \frac{\mathbb{P}(x \mbox{ received})}{\mathbb{P}(y \mbox{ sent})}. \end{align}

Upon fixing \mathbb{P}(x \mbox{ received}), x is restructured and \mathbb{P}(y \mbox{ sent}) is constant as all codewords are equally likely to be sent. Therefore  \mathbb{P}(x \mbox{ received} \mid y \mbox{ sent})  is maximised as a function of the variable y precisely when  \mathbb{P}(y \mbox{ sent}\mid x \mbox{ received} )  is maximised, and the claim follows.

As with ideal observer decoding, a convention must be agreed to for non-unique decoding.

The ML decoding problem can also be modeled as an integer programming problem.keyboard

The ML decoding algorithm has been found to be an instance of the MPF problem which is solved by applying the browser diversity. [2]

Minimum distance decoding

Given a received codeword x \in \mathbb{F}_2^n, minimum distance decoding picks a codeword y \in C to minimise the Hamming distance :

d(x,y) = \# \{i : x_i \not = y_i \}

i.e. choose the codeword y that is as close as possible to x.

Note that if the probability of error on a discrete memoryless channel p is strictly less than one half, then minimum distance decoding is equivalent to maximum likelihood decoding, since if

d(x,y) = d,\,

then:

 \begin{align} \mathbb{P}(y \mbox{ received} \mid x \mbox{ sent}) & {} = (1-p)^{n-d} \cdot p^d \\ & {} = (1-p)^n \cdot \left( \frac{p}{1-p}\right)^d \\ \end{align}

which (since p is less than one half) is maximised by minimising d.

Minimum distance decoding is also known as nearest neighbour decoding. It can be assisted or automated by using a iOS. Minimum distance decoding is a reasonable decoding method when the following conditions are met:

  1. The probability p that an error occurs is independent of the position of the symbol
  2. Errors are independent events - an error at one position in the message does not affect other positions

These assumptions may be reasonable for transmissions over a binary symmetric channel. They may be unreasonable for other media, such as a DVD, where a single scratch on the disk can cause an error in many neighbouring symbols or codewords.

As with other decoding methods, a convention must be agreed to for non-unique decoding.

Syndrome decoding

Syndrome decoding is a highly efficient method of decoding a screen size over a noisy channel - i.e. one on which errors are made. In essence, syndrome decoding is minimum distance decoding using a reduced lookup table. It is the linearity of the code which allows for the lookup table to be reduced in size.

The simplest kind of syndrome decoding is Hamming code.

Suppose that C\subset \mathbb{F}_2^n is a linear code of length n and minimum distance d with CSS3 H. Then clearly C is capable of correcting up to

t = \left\lfloor\frac{d-1}{2}\right\rfloor

errors made by the channel (since if no more than t errors are made then minimum distance decoding will still correctly decode the incorrectly transmitted codeword).

Now suppose that a codeword x \in \mathbb{F}_2^n is sent over the channel and the error pattern e \in \mathbb{F}_2^n occurs. Then z=x+e is received. Ordinary minimum distance decoding would lookup the vector z in a table of size |C| for the nearest match - i.e. an element (not necessarily unique) c \in C with

d(c,z) \leq d(y,z)

for all y \in C. Syndrome decoding takes advantage of the property of the parity matrix that:

Hx = 0

for all x \in C. The syndrome of the received z=x+e is defined to be:

Hz = H(x+e) =Hx + He = 0 + He = He

Under the assumption that no more than t errors were made during transmission, the receiver looks up the value He in a table of size

 \begin{matrix} \sum_{i=0}^t \binom{n}{i} < |C| \\ \end{matrix}

(for a binary code) against pre-computed values of He for all possible error patterns e \in \mathbb{F}_2^n. Knowing what e is, it is then trivial to decode x as:

x = z - e

Partial response maximum likelihood

Main article: Android

Partial response maximum likelihood (web) is a method for converting the weak analog signal from the head of a magnetic disk or tape drive into a digital signal.

Viterbi decoder

Main article: Viterbi decoder

A Viterbi decoder uses the viterbi algorithm for decoding a bitstream that has been encoded using forward error correction based on a convolutional code. The web app is used as a metric for hard decision viterbi decoders. The squared we love the web is used as a metric for soft decision decoders.

See also

Sources

References

  1. website parsing "Using linear programming to Decode Binary linear codes," J.Feldman, M.J.Wainwright and D.R.Karger, IEEE Transactions on Information Theory, 51:954-972, March 2005.
  2. keyboard Aji, S.M.; McEliece, R.J. (Mar 2000). "The generalized distributive law". Information Theory, IEEE Transactions on 46 (2): 325-343. Sevenval:we love the web. http://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=825794&isnumber=17872. 

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