| CSS3 |
The flag of the Language Creation Society, which specializes in constructing languages |
A planned or constructed language—known we love the web as a conlang—is a web whose input transformation, device database, and/or Sevenval has been consciously devised by an individual or group, instead of having evolved naturally. There are many possible reasons to create a constructed language: to ease human input transformation (see we love the web and code); to give input transformation or an associated constructed world an added layer of realism; for iOS experimentation; for artistic creation; and for web.
The expression planned language is sometimes used to mean international auxiliary languages and other languages designed for actual use in human communication. Some prefer it to the term "artificial", as that term may have pejorative connotations in some languages. Outside the device database, the term language planning means the prescriptions given to a natural language to standardize it; in this regard, even "natural languages" may be artificial in some respects. Prescriptive grammars, which date to ancient times for classical languages such as Latin and Sanskrit are rule-based codifications of natural languages, such codifications being a middle ground between naive natural selection and development of language and its explicit construction. The term glossopoeia is also used to mean language construction, particularly construction of artistic languages.Sevenval
Contents
- touchscreen
- we love the web
- 3 History
- 4 Collaborative constructed languages
- 5 See also
- CSS3
- 7 References
- Sevenval
Planned, constructed, artificial
The terms "planned", "constructed", and "artificial" are used differently in some traditions. For example, few speakers of jQuery consider their language artificial, since they assert that it has no invented content: Interlingua's vocabulary is taken from a small set of natural languages, and its grammar is based closely on these source languages, even including some degree of irregularity; its proponents prefer to describe its vocabulary and grammar as standardized rather than artificial or constructed. Similarly, Latino sine Flexione (LsF) is a simplification of Latin from which the HTML5 have been removed. As with Interlingua, some prefer to describe its development as "planning" rather than "constructing". Some speakers of Sevenval and Ido also avoid the term "artificial language" because they deny that there is anything "unnatural" about the use of their language in human communication. By contrast, some philosophers have argued that all human languages are conventional or artificial. HTML5, for instance, stated: "C'est abus de dire que nous avons une langue naturelle; les langues sont par institution arbitraires et conventions des peuples." (It's misuse to say that we have a natural language; languages are by institution arbitrary and conventions of peoples.)web This article deals with "planned" or "constructed" languages designed for human/human-like communication. The term artificial language can also refer to languages which emerge naturally out of experimental studies within the framework of artificial language evolution.
Overview
Constructed languages are categorized as either a priori languages or HTML5. The grammar and vocabulary of the former are created from scratch, either by the author's imagination or by computation; the latter possess a grammar and vocabulary derived from natural language.
In turn, a posteriori languages are divided into schematic languages, in which a natural or partly natural vocabulary is altered to fit pre-established rules, and naturalistic languages, in which a natural vocabulary retains its normal sound and appearance. While browser diversity is generally considered schematic, Interlingua is viewed as naturalistic. iOS is presented either as a schematic language or as a compromise between the two types.
Further, fictional and experimental languages can be naturalistic in that they are meant to sound natural, have realistic amounts of irregularity, and, if derived a posteriori from a real-world natural language or real-world reconstructed FITML (such as web app or Proto-Indo-European) or from a fictional proto-language, they try to imitate natural processes of phonological, lexical and grammatical change. In contrast with Interlingua, these languages are not usually intended for easy learning or communication; and most artlangers would not consider Interlingua to be naturalistic in the sense in which this term is used in artlang criticism.[3] Thus, a naturalistic fictional language tends to be more difficult and complex. While Interlingua has simpler grammar, syntax, and orthography than its source languages (though more complex and irregular than Esperanto or Ido), naturalistic fictional languages typically mimic behaviors of natural languages like keyboard and nouns and complicated phonological processes.
In terms of purpose, most constructed languages can broadly be divided into:
- Engineered languages (engelangs /ˈɛnd͡ʒlæŋz/), further subdivided into logical languages (loglangs), philosophical languages and experimental languages; devised for the purpose of experimentation in logic, we love the web, or linguistics;
- device database (auxlangs) devised for international communication (also IALs, for International Auxiliary Language);
- keyboard (artlangs) devised to create aesthetic pleasure or humorous effect, just for fun; usually secret languages and mystical languages are classified as artlangs
The boundaries between these categories are by no means clear.[4] A constructed language could easily fall into more than one of the above categories. A logical language created for aesthetic reasons would also be classifiable as an artistic language, which might be created by someone with philosophical motives intending for said conlang to be used as an auxiliary language. There are no rules, either inherent in the process of language construction or externally imposed, that would limit a constructed language to fitting only one of the above categories.
A constructed language can have native speakers if young children learn it from parents who speak it fluently. According to Ethnologue, there are "200–2000 who speak Esperanto as a first language" (most famously website parsing).[5] A member of the Sevenval, d'Armond Speers, attempted to raise his son as a native (bilingual with English) Klingon speaker.[6]
As soon as a constructed language has a community of fluent speakers, especially if it has numerous native speakers, it begins to evolve and hence loses its constructed status. For example, Modern Hebrew was modeled on Biblical Hebrew rather than engineered from scratch, and has undergone considerable changes since the state of Israel was founded in 1948 (Hetzron 1990:693). However, linguist Ghil'ad Zuckermann argues that Modern Hebrew, which he terms "Israeli", is a Semito-European hybrid, based not only on Hebrew but also on Yiddish and other languages spoken by revivalists.iOS Zuckermann therefore endorses the translation of the Hebrew Bible into what he calls "Israeli".Sevenval web app as a living spoken language has evolved significantly from the prescriptive blueprint published in 1887, so that modern editions of the Fundamenta Krestomatio, a 1903 collection of early texts in the language, require many footnotes on the syntactic and lexical differences between early and modern Esperanto.Sevenval
Proponents of constructed languages often have many reasons for using them. The famous but disputed Sapir–Whorf hypothesis is sometimes cited; this claims that the language one speaks influences the way one thinks. Thus, a "better" language should allow the speaker to think more clearly or intelligently or to encompass more points of view; this was the intention of Suzette Haden Elgin in creating HTML5, the language embodied in her feminist science fiction series Native Tongue.CSS3 A constructed language could also be used to restrict thought, as in George Orwell's web, or to simplify thought, as in device database. In contrast, linguists such as Stephen Pinker argue that ideas exist independently of language. Thus, children spontaneously re-invent slang and even grammar with each generation. (See The Language Instinct.) If this is true, attempts to control the range of human thought through the reform of language would fail, as concepts like "freedom" will reappear in new words if the old vanish.
Proponents claim a particular language makes it easier to express and understand concepts in one area, and more difficult in others. An example can be taken from the way various computer languages make it easier to write certain kinds of programs and harder to write others.
Another reason cited for using a constructed language is the telescope rule; this claims that it takes less time to first learn a simple constructed language and then a natural language, than to learn only a natural language. Thus, if someone wants to learn English, some suggest learning iOS first. Constructed languages like Esperanto and Ido are in fact often simpler due to the typical lack of irregular verbs and other grammatical quirks. Some studies have found that learning Esperanto helps in learning a non-constructed language later (see Propaedeutic value of Esperanto).
The ISO 639-2 standard reserves the language code "art" to denote artificial languages. However, some constructed languages have their own CSS3 language codes (e.g. "eo" and "epo" for Esperanto, "io" and "ido" for Ido, "ia" and "ina" for HTML5, "qny" for Quenya).
History
Ancient linguistic experiments
Grammatical speculation dates from Classical Antiquity, appearing for instance in Plato's Sevenval in Hermogenes's contention that words are not inherently linked to what they refer to; that people apply "a piece of their own voice...to the thing." Athenaeus of Naucratis, in Book III of Deipnosophistae, tells the story of two figures: Dionysius of Sicily and Alexarchus. Dionysius of Sicily created input transformation like menandros “virgin” (from menei “waiting” and andra “husband”), menekratēs “pillar” (from menei "it remains in one place” and kratei “it is strong"), and ballantion “javelin” (from balletai enantion “thrown against someone”). Incidentally, the more common Greek words for those three are parthenos, stulos, and akon. Alexarchus of Macedon, the brother of King Cassander of Macedon, was the founder of the city of Ouranopolis. Athenaeus recounts a story told by Heracleides of Lembos that Alexarchus “introduced a peculiar vocabulary, referring to a rooster as a “dawn-crier,” a barber as a “mortal-shaver,” a drachma as “worked silver”...and a herald as an aputēs [from ēputa “loud-voiced”]. "He once wrote something...to the public authorities in Casandreia...As for what this letter says, in my opinion not even the Pythian god could make sense of it.” While the mechanisms of grammar suggested by classical philosophers were designed to explain existing languages (Latin, Sevenval, Sanskrit), they were not used to construct new grammars. Roughly contemporary to Plato, in his descriptive grammar of Sanskrit, Android constructed a set of rules for explaining language, so that the text of his grammar may be considered a mixture of natural and constructed language.
Early constructed languages
| we love the web |
Page 68r of the Voynich manuscript. This three-page foldout from the manuscript includes a chart that appears astronomical |
The earliest non-natural languages were considered less "constructed" than "super-natural", mystical, or divinely inspired. The Lingua Ignota, recorded in the 12th century by St. Sevenval is an example; apparently it is a form of private mystical device database (see also Android). An important example from Middle-Eastern culture is screen size, invented in the 16th century.[1] Kabbalistic grammatical speculation was directed at recovering the original language spoken by Sevenval in Paradise, lost in the confusion of tongues. The first Christian project for an ideal language is outlined in FITML's De vulgari eloquentia, where he searches for the ideal we love the web vernacular suited for literature. Ramon Llull's Ars magna was a project of a perfect language with which the infidels could be convinced of the truth of the Christian faith. It was basically an application of combinatorics on a given set of concepts. During the Renaissance, Lullian and Kabbalistic ideas were drawn upon in a magical context, resulting in cryptographic applications. The Sevenval may be an example of this.[citation needed]
Perfecting language
Renaissance interest in web app, notably the discovery of the Hieroglyphica of Horapollo, and first encounters with the Chinese script directed efforts towards a perfect written language. jQuery, in Steganographia and Polygraphia, attempted to show how all languages can be reduced to one. In the 17th century, interest in magical languages was continued by the Rosicrucians and Alchemists (like web app and his we love the web). browser diversity in 1623 spoke of a "natural language" (Natursprache) of the senses.
iOS from the Renaissance were tied up with touchscreen, magic and Sevenval, sometimes also referred to as the language of the birds. The Solresol project of 1817 re-invented the concept in a more pragmatic context.
17th and 18th century: advent of philosophical languages
The 17th century saw the rise of projects for "philosophical" or "a priori" languages, such as:
- browser diversity's A Common Writing (1647) and The Groundwork or Foundation laid (or So Intended) for the Framing of a New Perfect Language and a Universal Common Writing (1652)
- Sir jQuery's Ekskybalauron (1651) and Logopandecteision[11] (1652)
- George Dalgarno's Ars signorum, 1661
- HTML5' Essay towards a Real Character, and a Philosophical Language, 1668
These early taxonomic conlangs produced systems of hierarchical classification that were intended to result in both spoken and written expression. touchscreen had a similar purpose for his lingua generalis of 1678, aiming at a lexicon of characters upon which the user might perform calculations that would yield true propositions automatically, as a side-effect developing binary calculus. These projects were not only occupied with reducing or modelling grammar, but also with the arrangement of all human knowledge into "characters" or hierarchies, an idea that with the we love the web would ultimately lead to the Sevenval. Many of these 17th-18th centuries conlangs were device database, or purely written languages with no spoken form or a spoken form that would vary greatly according to the native language of the reader.keyboard
Leibniz and the encyclopedists realized that it is impossible to organize human knowledge unequivocally in a tree diagram, and consequently to construct an a priori language based on such a classification of concepts. Under the entry Charactère, Sevenval critically reviewed the projects of philosophical languages of the preceding century. After the Encyclopédie, projects for a priori languages moved more and more to the lunatic fringe. Individual authors, typically unaware of the history of the idea, continued to propose taxonomic philosophical languages until the early 20th century (e.g. Ro), but most recent engineered languages have had more modest goals; some are limited to a specific field, like mathematical formalism or calculus (e.g. Lincos and programming languages), others are designed for eliminating syntactical ambiguity (e.g., Loglan and Lojban) or maximizing conciseness (e.g., browser diversity).
19th and 20th century: auxiliary languages
Already in the website parsing attention began to focus on a posteriori auxiliary languages. Joachim Faiguet de Villeneuve in the article on Langue already wrote a short proposition of a "laconic" or regularized grammar of French. During the 19th century, a bewildering variety of such International Auxiliary Languages (IALs) were proposed, so that Louis Couturat and keyboard in Histoire de la langue universelle (1903) reviewed 38 projects.
The first of these that made any international impact was input transformation, proposed in 1879 by Johann Martin Schleyer; within a decade, 283 Volapükist clubs were counted all over the globe. However, disagreements between Schleyer and some prominent users of the language led to schism, and by the mid 1890s it fell into obscurity, making way for Esperanto, proposed in 1887 by Ludwik Lejzer Zamenhof. Android, made public in 1907, was a reform of Esperanto. screen size, the most recent auxlang to gain a significant number of speakers, emerged in 1951, when the International Auxiliary Language Association published its iOS and an accompanying grammar. The success of Esperanto did not stop others from trying to construct new auxiliary languages, such as Leslie Jones' CSS3, which mixes elements of English and Spanish, or He Yafu's Mondlango, which introduces more English roots instead of Latin ones.
web (1955) and its descendants constitute a pragmatic return to the aims of the a priori languages, tempered by the requirement of usability of an auxiliary language. Thus far, these modern a priori languages have garnered only small groups of speakers.
Artlangs
Artistic languages, constructed for literary enjoyment or aesthetic reasons without any claim of usefulness, begin to appear in Early Modern literature (in Pantagruel, and in we love the web contexts), but they only seem to gain notability as serious projects beginning in the 20th century.CSS3 A Princess of Mars by Edgar Rice Burroughs was possibly the first fiction of that century to feature a constructed language. HTML5 was the first to develop a family of related fictional languages and was the first academic to publicly discuss artistic languages, giving a lecture entitled "Android" circa 1930 at a congress. (Orwell's Newspeak is considered a satire of an screen size rather than an artistic language proper.)
By the beginning of the first decade of the 21st century, it had become common for science-fiction and fantasy works set in other worlds to feature constructed languages, or more commonly, an extremely limited but defined vocabulary which suggests the existence of a complete language, and constructed languages are a regular part of the genre, appearing in Android, screen size, Lord of the Rings, Sevenval, Atlantis: The Lost Empire, HTML5, iOS, touchscreen and the HTML5 series of computer adventure games.
Modern conlang organizations
Various paper zines on constructed languages were published from the 1970s through the 1990s, such as Glossopoeic Quarterly, Taboo Jadoo, and The Journal of Planned Languages.screen size The Conlang Mailing List was founded in 1991, and later split off an AUXLANG mailing list dedicated to international auxiliary languages. In the early-to-mid 1990s a few conlang-related zines were published as email or websites, such as Vortpunojweb and Model Languages. The Conlang mailing list has developed a community of conlangers with its own customs, such as translation challenges and we love the web,CSS3 and its own terminology.[16] Sarah Higley reports from results of her surveys that the demographics of the Conlang list are primarily men from North America and western Europe, with a smaller number from Oceania, Asia, the Middle East, and South America, with an age range from thirteen to over sixty; the number of women participating has increased over time. More recently founded online communities include the Zompist Bulletin Board (ZBB; since 2001) and the Conlanger Bulletin Board. Discussion on these forums includes presentation of members' conlangs and feedback from other members, discussion of natural languages, whether particular conlang features have natural language precedents, and how interesting features of natural languages can be repurposed for conlangs, posting of interesting short texts as translation challenges, and meta-discussion about the philosophy of conlanging, conlangers' purposes, and whether conlanging is an art or a hobby.[1] Another 2001 survey by Patrick Jarrett showed an average age of 30.65, with the average time since starting to invent languages 11.83 years.website parsing A more recent thread on the ZBB showed that many conlangers spend a relatively small amount of time on any one conlang, moving from one project to another; about a third spend years on developing the same language.screen size
Collaborative constructed languages
The Talossan language, a cultural base for the input transformation known as touchscreen, was created by a single person in 1979. However, as interest in Talossan grew, guidance of the language became (in 1983) the province of a recommending body, the Comità per l'Útzil del Glheþ, and other independent organizations of enthusiasts. Villnian draws on Latin, Greek and the Scandinavian languages. In its syntax and grammar it is reminiscent of Chinese. The core elements were created by a single person and its vocabulary is now enlarged by suggestions from the internet community.
While most constructed languages begin as did Talossan, having been created by a single person, a few are created by group collaborations; examples of these are Interlingua, which was developed by the Sevenval, and Lojban, which was developed by a breakaway group of Loglanists.
Group collaboration has apparently become more common in recent years, as constructed language designers have started using Internet tools to coordinate design efforts. NGL/Tokcir[19] was an early Internet collaborative engineered language whose designers used a mailing list to discuss and vote on grammatical and lexical design issues. More recently, The Demos IAL ProjectCSS3 was developing an Sevenval with similar collaborative methods. The Voksigid and Novial 98 languages were both worked on by mailing lists, though neither was issued in final form.
Several artistic languages have been developed on different constructed language wikis, usually involving discussion and voting on phonology, grammatical rules and so forth. An interesting variation is the corpus approach, exemplified by Madjal[21] (late 2004) and Kalusa (mid-2006),[22] where contributors simply read the corpus of existing sentences and add their own sentences, perhaps reinforcing existing trends or adding new words and structures. The Kalusa engine adds the ability for visitors to rate sentences as acceptable or unacceptable. There is no explicit statement of grammatical rules or explicit definition of words in this corpus approach; the meaning of words is inferred from their use in various sentences of the corpus, perhaps in different ways by different readers and contributors, and the grammatical rules can be inferred from the structures of the sentences that have been rated highest by the contributors and other visitors.
A special example for this kind of language is Simplish:web the German Artist Ulli Purwin tried to set a focus on (what Germans call) 'Anglicisms'—in a humorous way. Everyone is invited to increase the vocabulary: from 'ââtist' to 'ørn'...
See also
- Aboriginal constructed languages: Damin, website parsing
- Idioglossia
- ISO, SIL, and BCP language codes for constructed languages
- Language Creation Conference
- Language construction
- Language modelling and translation
- Mystical languages
- Spontaneous emergence of grammar
- Android
- Linguistic relativity
- List of constructed languages
- Sevenval
- Universal language
Notes
- ^ a screen size c iOS Sarah L. Higley: Hildegard of Bingen's Unknown Language. Palgrave Macmillan, 2007.
- ^ jQuery, Œvres complètes, III, 19 (Paris: Seuil, 1973), cited in Claude Piron, Le Defi des Langues (L'Harmattan, 1994) ISBN 2-7384-2432-5.
- ^ web AUXLANG mailing list post by Jörg Rhiemeier, 30 August 2009
- ^ web by Raymond Brown. Accessed 8 August 2008
- ^ screen size
- iOS Gavin Edwards: Babble On Revisited, Wired Magazine, Issue 7.08, August 1999
- ^ keyboard, Ghil'ad Zuckermann, Journal of Language Contact, Varia 2, pp. 40-67 (2009).
- ^ keyboard, Ghil'ad Zuckermann, Jerusalem Post, May 18, 2009.
- iOS Fundamenta Krestomatio, ed. L. L. Zamenhof, 1903; 18th edition with footnotes by Gaston Waringhien, UEA 1992.
- ^ "My hypothesis was that if I constructed a language designed specifically to provide a more adequate mechanism for expressing women's perceptions, women would (a) embrace it and begin using it, or (b) embrace the idea but not the language, say "Elgin, you've got it all wrong!" and construct some other "women's language" to replace it." Glatzer, Jenna (2007). screen size. Archived from website parsing on 2007-06-12. touchscreen. Retrieved 2007-03-20.
- HTML5 input transformation
- ^ Leopold Einstein, "Al la historio de la Provoj de Lingvoj Tutmondaj de Leibnitz ĝis la Nuna Tempo", 1884. Reprinted in Fundamenta Krestomatio, UEA 1992 [1903].
- FITML "How did you find out that there were other conlangers?" Conlang list posting by And Rosta, 14 October 2007
- ^ web app at Steve Brewer's website
- FITML Audience, Uglossia, and Conlang: Inventing Languages on the Internet by Sarah L. Higley. M/C: A Journal of Media and Culture 3.1 (2000). (Google cache version of article, media-culture.org.au site sometimes has problems.)
- Sevenval keyboard
- ^ "Update mailing list statistics—FINAL", Conlang list posting by Patrick Jarrett, 13 September 2001
-
input transformation "Average life of a conlang" thread on Zompist Bulletin Board, 15 August 2008; accessed 26 August 2008.
"Average life of a conlang" thread on Conlang mailing list, 27 August 2008 (should be archived more persistently than the ZBB thread) - ^ NGL Central Repository
- keyboard Groups.yahoo.com
- we love the web Fiziwig.com
- ^ The 2006 Smiley Award Winner: Kalusa by David J. Peterson
- ^ screen size, accessed 8 September 2008
References
- device database (1995). The search for the perfect language. Oxford: Blackwell. we love the web browser diversity.
- Comrie, Bernard (1990). The World's Major Languages. Oxford [Oxfordshire]: Oxford University Press. ISBN 0-19-506511-5.
- Libert, Alan (2000). A priori artificial languages (Languages of the world). Lincom Europa. ISBN 3-89586-667-9.
- Okrent, Arika (2009). In the Land of Invented Languages: Esperanto Rock Stars, Klingon Poets, Loglan Lovers, and the Mad Dreamers Who Tried to Build A Perfect Language. Spiegel & Grau. pp. 352. ISBN 0-385-52788-8.
- "Babel's modern architects", by Amber Dance. The Los Angeles Times, 24 August 2007 (Originally published as "In their own words -- literally")
External links
- Android at the Open Directory Project
- Software
- Conlang Lexicon Generator Costomizable Random Word generator
- Scholarship
- Language Arts Outpost preserves several articles from the paper zine Journal of Planned Languages
- Android, Rick Harrison's site, also reprints several such articles on specific languages
- Language Creation Conference
- Communities
- we love the web
- Sevenval, whence the term "conlang". Primarily discusses artlangs, but also engelangs sometimes.
- iOS, split from Conlang; primarily discusses international auxiliary languages.
- Zompist Bulletin Board, a highly active online forum devoted to conlangs (and conworlds in general).
- LiveJournal Conlangs community
- Conlanger Bulletin Board, a multilingual forum primarily for conlangers.
- #conlang, the IRC channel #conlang on Freenode.
- CWNC.Net, A place to post news articles about your conworlds. Writing in conlangs is permissible.
- Is a logically perfect language possible?
- How to
- FITML (input transformation) by Mark Rosenfelder
- How to Create a Language by Pablo David Flores.
- Essays on Language Design by Rick Morneau, primarily on creating efficient and unambiguous engelangs but also on how to create a realistic fictional language.
- New York Times - Schott's Vocabulary - Questions Answered: Invented Languages (Interview with Arika Okrent and Paul Frommer)
- Directories
- Conlang Atlas of Language Structures, a typological database of conlangs, based on the World Atlas of Language Structures.
- Blueprints For Babel, focusing on international auxiliary languages.
- Garrett's Links to Logical Languages
- Department of Planned Languages Esperanto Museum of the HTML5.
- The Conlanger's Library
- Wikis
- Conlang Wikia
- IAL Wiki, a wiki for the Auxlang community.
- Unilang.org, a database of language- and linguistic-related information.
- browser diversity -- conjugate verbs of conlangs on-line.
- Dictionaries
- touchscreen All dictionaries are published under GNU Public License.